Unison Calculator for Synth Voice Detune

Unison Calculator

Model synth unison voice count, detune cents, stereo spread, phase randomness, frequency offsets, beating rates, and mono stability from one playable patch setup.

🎚Synth Unison Presets

🎹Unison Inputs

How the math works: cents convert to frequency with f x 2^(cents / 1200). Beating is the Hz difference between voices, so the same cents beat faster on higher notes.
The centered oscillator, note, or carrier frequency.
Enter 1 to 16 stacked voices.
Outer voices are placed this far above and below center.
Changes how inner voices are distributed between center and edge.
0 is mono stacked; 100 places outer voices hard left and right.
Affects the displayed pan positions and width score.
Higher values decorrelate starts and add tiny tuning scatter.
The deterministic phase seed for repeated calculations.
Randomness multiplies this value before adding small offsets.
Used for the phase/mono risk score.
Equal-power pan is common for synth and DAW placement.
Changes how strictly phase risk is interpreted.
Total Pitch Width
0 Hz
0 cents across the stack
Strongest Adjacent Beat
0 Hz
Adjacent voice difference
Stereo Width Score
0%
Pan distribution
Phase Stability
0%
Mono compatibility estimate

Calculation Breakdown

Base frequency440 Hz
Voice stack7 voices, linear curve
Outer detune range-14 to +14 cents
Frequency range0 Hz
Average adjacent beating0 Hz
Phase and mono noteBalanced

Voice Frequency Offsets

Voice Cents Frequency Offset Pan Phase

Adjacent Beating Rates

Pair Cents Apart Beat Rate Musical Feel

📊Current Unison Specs

7
Voices
28 ct
Total Cents
70%
Stereo Spread
32%
Randomness

🔍Comparison and Spec Grid

Cent detuneOne cent is one hundredth of a semitone. Frequency ratio equals 2^(cents / 1200).
Beating rateTwo voices beat at the absolute frequency difference between them, measured in Hz.
Stereo spreadPan spread changes width, but detune and phase determine how much motion is heard.
Phase riskLow detune, low spread, high blend, and aligned starts can collapse or comb-filter in mono.

📐Detune Range Guide

Use Case Voice Count Outer Detune Typical Spread Resulting Character
Mono bass support1 to 30 to 6 cents0 to 20%Strong center, minimal tuning blur
Lead thickening3 to 76 to 18 cents25 to 70%Audible width without losing note focus
Supersaw chord layer7 to 912 to 28 cents50 to 100%Fast shimmer, strong stereo motion
Pad or string wash7 to 1218 to 40 cents70 to 100%Wide ensemble blend with slow pitch clouding
Sound design swarm9 to 1630 to 60 cents80 to 100%Obvious detune effect and animated beating

🎛Named Synth Unison Preset Table

Preset Name Base Note Voices Detune Spread Patch Goal
Classic 7 SawA4 440 Hz714 cents70%Balanced analog-style stack
Supersaw LeadC5 523.25 Hz922 cents92%Bright wide lead and chord stabs
Mono Bass StackE2 82.41 Hz34 cents10%Weight without losing center
Reese BassF1 43.65 Hz218 cents35%Slow beating bass movement
Cinematic SwarmD4 293.66 Hz1242 cents100%Large animated texture

🔁Frequency Offset Examples

Base Frequency Detune Lower Voice Upper Voice Approx Width
110 Hz10 cents109.37 Hz110.64 Hz1.27 Hz
220 Hz10 cents218.73 Hz221.27 Hz2.54 Hz
440 Hz10 cents437.47 Hz442.55 Hz5.08 Hz
880 Hz10 cents874.93 Hz885.09 Hz10.16 Hz
1760 Hz10 cents1749.86 Hz1770.18 Hz20.32 Hz

🎧Stereo and Phase Reference

Setting Low Risk Balanced High Risk What to Watch
Stereo spread10 to 35%35 to 80%90 to 100%Hard edges can feel detached on headphones
Phase randomness20 to 60%35 to 80%0 to 10%Aligned starts can thump or comb in mono
Outer detune3 to 10 cents10 to 28 cents40+ centsWide detune can sound like a chord cluster
Unison blend30 to 60%60 to 85%90 to 100%High blend exposes phase and pitch spread
Tip: For bass patches, use fewer voices, lower stereo spread, and check the result in mono because sub energy needs a stable center.
Tip: If a high lead sounds too nervous, reduce detune cents before reducing voice count; upper notes create faster Hz beating.

When you use a unison calculator, you are measuring the interaction between multiple oscillator voice. When you add multiple oscillator voices to a patch, you are not just adding volume to a sound source. Rather, you are adding a group of pitches that interact with each other.

This group of pitches can create a thick and clear sounding lead or it can create a muddy and smear sounding lead, depending upon how the oscillator voices are tuned and placed. If the voices are not tuned and placed correctly, the result will be a muddy and smeared sounding lead. A unison calculator will help you to avoid this problem because it will allow you to see the frequency spread of each oscillator and the rate at which each of those frequencies will beat against one another.

How to Tune Synth Voices with a Unison Calculator

The concept of detuning oscillator voices dates back to the analog synthesizers. Analog synthesizers used oscillator voices that drifted slightly in pitch from one voice to the next. Synthesizer engineer used this drifting pitch in their patches to add a sense of size to their patches.

However, the pitch drift on analog synthesizers was not consistencies. A unison calculator can help you avoid the problems that can result from inconsistent pitch drift because it provides you with frequency numbers for each patch’s voice. A unison calculator allows you to convert the cents, the number of oscillator voices, and the spread of patches to numbers that you can understand in relation to your musical context.

A unison calculator uses the concept of cents as a measurement for the spread of patches. One cent is equal to one one-hundred-twentieth of a semitone. The unison calculator finds the frequency offset of patches by using an exponential relationship between frequencies.

The offset of 14 cents at 220 Hz is not the same as an 14-cent offset at 880 Hz. The higher of the two notes will have a faster rate of beating against the fundamental note. This is both useful and problematic when you build patches with wide unison setting because a lead with a wide unison setting will have a different sound than a pad with the same unison setting.

The stereo spread setting for a synthesizer patch interacts with the detuning setting for that patch. These two settings interact in ways that you should be aware of. For instance, if the pan value for the outer oscillator voices is widened, the voices will move towards the edges of the stereo field.

However, the pitch differences between the oscillator voices will cause the actual movement of the voices. If the detuning value for a patch is set very low, the patch will be wide on headphones but the stereo image of the patch may dissapear if it is played through a mono speaker. A unison calculator can help you to avoid these problems by factoring in randomness, blend level, and monitoring environment settings in its calculations.

A good example of when to avoid a wide unison setting and spread is in the creation of bass patches. Because low notes have a wide range of frequencies, small shifts in pitch will cause beating that is noticeable at low frequencies. When many oscillator voices are added with a wide detuning between each voice, the fundamental frequency of a patch will be smeared instead of becoming more prominent.

For this reason, most synthesizer patch designers will keep the unison and stereo spread settings narrow within their bass patches. These patches should be played on a mono speaker to ensure that the fundamental frequency of the patch sounds correct. Bright leads and pads do not generally follow this same rule because beating at higher frequencies is more pleasing to the ear.

The alignment of the phase of the oscillator voices can affect the sound of a patch. If the voices are all started at the same point within the waveform, they will all reinforce each other at the start of the patch. This can create a strong transient but it can also create a comb-filtered tone if the patch is played in mono.

To avoid this problem, engineers will introduce a small amount of randomness to the start phase of each oscillator. This randomness will cancel some of the reinforcement of the voices when they are played in mono. A unison calculator will show you the degree of randomness in a synthesizer patch so you can make sure that it will sound good on different types of listening systems.

Adding more oscillator voices to a synthesizer patch will eventually result in diminishing returns. Patches with three oscillator voices will sound thicker than patches with two oscillator voices. However, patches with twelve oscillator voices will not necessarily sound twice as thick as patches with six oscillator voices.

Additionally, as the number of oscillator voices increase, the chance that some of the inner voices will begin to beat against each other will also increase. The spacing curve can be used to control how close the inner voices are to the center pitch. A gentle curve will leave most of the voices close to the fundamental pitch of the synth patch but a wide curve will move the voices further away from the fundamental pitch.

Each additional oscillator voice in a patch consumes polyphony. Polyphony is the maximum number of oscillator voices that a synthesizer can play simultaneously. An additional oscillator also reduces the headroom in a synthesizer patch.

Headroom is the space between the fundamental frequency of the patch and the highest frequency that the synthesizer organ produces. By adding many oscillator voices to a patch, the synthesizer patch may sound muddy in relation to the other patches in the mix because there are so many different frequencies being played. A unison calculator can help you to avoid this problem.

A unison calculator will tell you the total pitch width of your patch and the beat rates between each of the patch frequencies. For instance, if the strongest beat rate is near 8 Hz, you will hear a shimmer in your lead synth that will cut through the mix. However, if the strongest beat rate is at 0.4 Hz, the shimmering will be slow and may not be able to cut through the other elements in the mix.

A unison calculator can help you to create a patch by acting as a translation layer between the settings that you change on the synthesizer and the sound that you hear from the synthesizer. A unison calculator will not create a synthesizer patch for you but it will allow you to understand the effect of each cent value that you choose for your synthesizer patch. This allows you to focus on creating patches instead of trying to figure out why they sound incorrect when played on mono speakers.

Unison Calculator for Synth Voice Detune

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