Intermodulation Frequency Calculator

Intermodulation Frequency Calculator

Calculate two-tone and three-tone intermodulation products, locate in-band spurs, fold products through a digital sample rate, and compare spacing against audio, wireless, and RF guard bands.

🎛 Intermodulation Presets

Choose a real measurement or frequency-planning scenario, then adjust the tones, product order, bandwidth, and sample-rate folding. Frequencies may be entered in Hz, kHz, or MHz.

📈 Frequency Plan Inputs
All three tones use this display unit.
First carrier, test tone, oscillator, or blocker.
Second tone used for IM2, IM3, IM5, and higher products.
Set above zero to include 3-tone products.
Order is the sum of absolute tone coefficients.
3-tone mode adds combinations such as f1 + f2 - f3.
Products inside this range are counted as in-band.
Use audio bandwidth, receiver passband, or assigned block.
Flags products landing close to f1, f2, or f3.
Products closer than this are grouped as the same spur.
Set 0 to skip folding; otherwise Nyquist equals Fs / 2.
The count summary still uses the full generated set.
Enter positive f1 and f2 values, keep the protected band high above the low edge, and use non-negative guard, merge, and sample-rate values.
Closest In-Band Spur
0 Hz
nearest protected-band product
In-Band Products
0
unique products after merge tolerance
Worst Order
3rd
lowest-order in-band risk
Alias Risk
0
folded products inside band
Run a calculation to see whether the frequency plan is guard-band limited, alias-limited, or mostly clean.

Calculation Breakdown

📐 Four Core Formulas

2-Tone Product

fIM = |m f1 +/- n f2|, with order = m + n

3-Tone Product

fIM = |a f1 + b f2 + c f3|, order = |a| + |b| + |c|

Alias Fold

fAlias = |((f + Fs / 2) mod Fs) - Fs / 2|

Guard Margin

margin = minimum distance from product to each wanted tone

🔎 Current Frequency Plan Spec Grid
1 kHz
Tone spacing f2 minus f1
24 kHz
Nyquist limit from sample rate input
0
Raw products before merge and filtering
0.5 kHz
Guard distance around wanted tones
📋 Closest Intermodulation Products
FormulaOrderProductAliasNearest wantedStatus
Run the calculator to list the closest products.
📚 Product Order Reference
OrderCommon formWhy it mattersTypical severity
2ndf1 + f2, |f2 - f1|Can create sum, difference, and low-frequency beat products.Usually easier to filter unless it lands inside the passband.
3rd2f1 - f2, 2f2 - f1Often lands close to the original tones and is hard to filter.High priority in RF coordination and audio linearity tests.
5th3f1 - 2f2, 3f2 - 2f1Appears near wanted channels when devices are driven harder.Important for dense wireless and wideband front ends.
7th4f1 - 3f2, 4f2 - 3f1Lower amplitude than 3rd order but still relevant in crowded plans.Medium risk unless spacing is very tight or levels are high.
9th5f1 - 4f2, 5f2 - 4f1Useful for conservative checks on many-carrier systems.Usually low amplitude, but worth reviewing near receivers.
🎚 Audio And RF Band Reference
SystemUseful bandProduct concernPlanning note
Audio converter test20 Hz to 20 kHzDifference tones and folded ultrasonic products.Check the alias column when tones exceed Nyquist.
FM broadcast receiver88 to 108 MHzStrong adjacent transmitters can create in-band IM3.Use protected band low/high around the receiver range.
Wireless microphone block470 to 608 MHzThird and fifth order products between assigned carriers.Guard products away from active channel center frequencies.
IEM transmitter rack470 to 698 MHzCombining several transmitters raises composite IMD risk.Use conservative order settings for dense show files.
HF or VHF receiverSystem dependentOut-of-band blockers can mix into the tuned channel.Include blocker frequencies even when they are outside the passband.
🎵 Common Scenario Starting Points
PresetTonesBandPrimary result to watch
Audio 19 kHz + 20 kHz19 and 20 kHz0 to 24 kHz1 kHz difference tone and ultrasonic alias products.
Guitar Pedal 700 + 1900700 Hz and 1.9 kHz20 Hz to 20 kHzIn-band musical IM3 products around 500 Hz and 3.1 kHz.
UHF Wireless Trio521.2, 523.8, 526.4 MHz520 to 528 MHz3-tone products near assigned carriers.
FM Broadcast Check94.7 and 99.5 MHz88 to 108 MHz2f1 - f2 and 2f2 - f1 landing inside the FM band.
ADC Alias Stress21 and 23 kHz0 to 24 kHzProducts above Nyquist folding back into audio.
Synth Oscillator Pair440 and 660 Hz20 Hz to 20 kHzHarmonic-related products that can mask intentional partials.
📏 Guard Band Comparison
Use caseSmall guardModerate guardConservative guard
Audio distortion testing10 Hz around tone50 Hz around tone100 Hz around tone
Synth or instrument analysis5 Hz around partial20 Hz around partial50 Hz around partial
Wireless microphone carrier25 kHz from center100 kHz from center250 kHz from center
FM broadcast receiver100 kHz channel edge200 kHz channel spacing400 kHz local-clear margin
Wideband RF front end1 percent of span2 percent of span5 percent of span
💡 Intermodulation Tips
Start with third order. The products 2f1 - f2 and 2f2 - f1 often sit close to wanted tones, which makes them much harder to remove with ordinary filtering.
Fold digital products. In converter testing, a product above Nyquist can still become audible after sampling. Use the sample-rate field to check its folded frequency.
Use real guard units. A 0.5 kHz guard is huge for audio but tiny for UHF wireless. Match the unit and guard setting to the system being coordinated.
Check three carriers together. Wireless and RF systems can pass a two-tone check while still failing from f1 + f2 - f3 products in a dense group.

Why is it that you have several wireless mics on stage and live sound system sounds weird? You may not care about intermodulation from an RF engineering standpoint, but they’re no theoretical phenomenon. Mixers and amplifiers will produces frequency components that didn’t originate in the source signal. In other words, phantom tones can mess up your critical communications channels or any audio. The calculator above does the math for you, but knowing what causes them to occur help you solve the issue before it blows up your show.

Begin by adding your primary and secondary tones. A common misconception here is that widely spaced frequencies won’t interfere with each other. Unfortunatly, third order results (for example: two times one tone minus another) will tend to end up near original tones no matter how far apart they are. Because these occur in the passband where you desire clean signal, they’re hard to eliminate with filters like high- or low-pass. The solution doesn’t live next to your voice; it’s not something you can easily filter away.

How to Fix Weird Sound Problems

For complicated wireless mics and IEM rigs, two tones isn’t sufficient to account for all the interactions. A third tone adds products like one plus two minus three. They might be below second-order distortion products but show up at precisely the frequencies that is problematic. The tool has options to turn on this mode and set maximum product order to consider. If you have lots of channels in a given frequency block or if your system is pushed hard, higher orders will makes a difference.

Planning is where it all starts with guard bands. Even when two products don’t quite overlap, setting a conservative margin around desired tones will flag items that fall within the margin. Because human hearing tends to merge adjacent frequencies, a modest guard band is sensible for audio use. But larger margins are necessary for RF applications, to avoid desensitizing receivers. The table below (on page) show suggested spacings for common uses. Use this as a starting point for what’s reasonable to expect from your own gear.

Aliasing adds another wrinkle to digital conversion. Intermodulation products at or above one-half the sample rate fold back in on themselves. This becomes either ultrasonic noise (noise above human hearing) or distortion in the midrange. That’s all invisible until post-analog-to-digital conversion. The alias column points out hidden risks that even traditional frequency planning totally overlooks. It is a minor point but a significant one when fidelity is most important, whether you’re broadcasting or simply recording audio.

What it shows are the worst offending order and the corresponding close-in spurs. So then you know if it’s simple harmonics mixing (basic problem) or something more complicated like nonlinear effects. Are there a lot of third-order products? It is time for some more linear components in that front end. Are there lots of high orders? Maybe time to add some more filters or reduce drive level. In real life you should of balance those requirements with what equipment you have, what bandwidth you want to use etc.

Intermodulation management is an exercise in anticipating chaos. By plotting out where those ghostly frequencies show up, you can take command of a system that would seem to have no predictability at all. It’s simple math but with serious consequences for signal integrity. Knowing what you cannot see. The invisible interference that comes through your receiver input or your ear, makes all the difference between clean audio and garbled conversation.

Intermodulation Frequency Calculator

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