ILD Calculator for Stereo and Binaural Audio

ILD Calculator

Estimate interaural level difference from source angle, listener distance, frequency, head spacing, level, and room directness.

🎧Descriptive ILD Presets

Calculator Inputs

Measured from the center of the listener head to the source.
Approximate level at head center before ear offset and shadowing.
Positive adds to the nearer ear cue; negative partially counterbalances it.

Calculated Interaural Level Difference

Net ILD
0.0 dB
nearer ear louder
Near Ear Level
0.0 dB
left ear estimate
Far Ear Level
0.0 dB
right ear estimate
Stereo Image Cue
Moderate
frequency-weighted localization

📊ILD Spec Grid

20log
Distance ratio formula
17.5 cm
Typical ear spacing
0–3 dB
Common low-band ILD
10+ dB
Strong high-band ILD

📐Formula Reference

Step Formula Meaning Audio Use
Ear distances r = sqrt(R² + a² +/- 2Ra sin theta) R is source distance, a is half ear spacing. Captures near-field left/right distance change.
Distance ILD 20 log10(r far / r near) Inverse-distance pressure difference in dB. Dominates very close sources and whispers.
Head shadow Band max x sin(theta)^1.35 Frequency-dependent acoustic blocking. Small in bass, strong above 4 kHz.
Room blend (Distance ILD + shadow) x direct share Diffuse energy reduces ear contrast. Useful for rooms, halls, stages, and monitors.

🎼Frequency And Head Shadow Table

Band Max Side Shadow 60° Approx. Mix Interpretation
250 Hz0.4 dB0.3 dBBass localization mostly uses timing, not ILD.
500 Hz1.2 dB1.0 dBLow-mid width is gentle and easily masked.
1 kHz2.8 dB2.3 dBVocal presence begins to show side level cues.
2 kHz5.8 dB4.8 dBSpeech consonants and pick attack localize clearly.
4 kHz9.4 dB7.7 dBBright instruments can feel strongly lateral.
8 kHz13.2 dB10.8 dBAir and hiss exaggerate sidedness.
12 kHz15.5 dB12.7 dBVery high detail can create sharp edge cues.

🎙Scenario Reference Table

Scenario Typical Distance Useful Band Expected ILD Cue
Binaural whisper0.20 m / 0.7 ft4 to 8 kHzVery strong, often above 14 dB.
Near vocal overdub0.45 m / 1.5 ft1 to 4 kHzModerate to strong if the singer turns aside.
Guitar amp side spot1.20 m / 3.9 ft2 to 4 kHzClear lateral cue with cabinet brightness.
Speaker toe-in check2.00 m / 6.6 ft500 Hz to 8 kHzSmall distance ILD, larger high-frequency shadow.
Stage monitor1.80 m / 5.9 ft1 to 4 kHzRoom and spill often reduce the direct cue.

🔎Reading The Result

Net ILD Perceptual Cue Typical Source Check
0 to 1.5 dBSubtleFront source, bass band, diffuse roomUse timing and spectral cues too.
1.5 to 4 dBLight side pullSmall pan, mild off-axis sourceOften natural in speakers.
4 to 8 dBModerate lateral imageSide instrument, vocal turn, guitar ampCheck balance in headphones.
8 to 14 dBStrong side imageClose bright source, binaural cueMay narrow mono compatibility.
14+ dBExtreme edge cueWhisper, one-sided monitor, very close sourceUse deliberately for special effects.

💡Practical Calculation Notes

Frequency matters: ILD is usually weak below 500 Hz because wavelengths wrap around the head, while upper mids and treble are shadowed more strongly.
Room matters: Reflections add similar energy at both ears, so the direct sound share control reduces the calculated ILD for reflective spaces.

Interaural level difference are a concept in audio engineering that describe the difference in volume between the two ear of a listener. The head of a listener will act as a physical barrier to the sound waves that reach the listeners ears. If a sound come from one side of the listener, it will reach one ear at a higher volume than the other ear.

This difference in volume between the sound that reach each ear is referred to as an interaural level difference. The brain use the interaural level difference to understanding the direction from which a sound is coming. The frequency of a sound will affect the interaural level difference between the two ears.

What is interaural level difference?

Low frequencies (such as bass frequencies below 500 Hz) will diffract around the head of the listener. The interaural level difference is, therefore, very small for low frequency. High frequencies (such as frequencies at 4 kHz or 8 kHz) will not diffract around the head.

The high frequencies will hit the head and create a head shadow that reduce the volume of those high frequencies that reach the ear that is further from the sound source. Interaural level difference, therefore, will be larger for high frequencies then for low frequencies. For these reason, high frequencies like cymbals and hi-hats can be more easy positioned in a stereo field through the manipulation of interaural level difference.

The distance between the listener and the sound source will affect the interaural level difference. If the sound is very close to the listener (such as a whisper that is six inches from the listeners ear), the interaural level difference will be very high. The near ear will experience a high sound pressure levels while the ear that is further from the sound source will experience a lower sound pressure level.

As the distance between the listener and the sound source increases, the interaural level difference will decrease. The environment in which a listener hear a sound will also affect the interaural level difference. Direct sound that travels from the sound source to the listeners ear without hitting any other surface will provide the strongest interaural level difference.

Reflections are sound that bounce off of walls or ceilings in the environment before they reach the listeners ear. Reflections will reduce the interaural level difference between the two ears. In environment with many sound reflections (such as a large hall) the interaural level difference will be lower than in environments with no reflections (such as an anechoic chamber).

The physical size of a listeners head will impact the interaural level difference. A larger head will create a larger shadow of the head that impact high frequencies. A larger shadow reduce the volume of high frequencies that reach the ear that is more distant from the sound source.

A smaller head will create a smaller shadow of the head that impact high frequencies. A smaller shadow allow higher frequencies to reach the ear that is further from the sound source. The interaural level difference between each ear will change according to the size of the head.

There are several technical output associated with interaural level difference. Net interaural level difference is a measurement of the total volume difference between the sound that reach each ear. If the interaural level difference is less than 1.5 dB it is considered subtle.

If the interaural level difference is greater than 14 dB it is considered extreme. Near ear levels and far ear levels are measurements of the sound pressure level of the sound that reach each ear. Cue strength labels indicate whether the interaural level difference between the near ear and the far ear is moderate or strong.

If the interaural level difference of a sound is greater than 8 dB, the engineer should of check for mono compatibility. Mono compatibility refers to the process of ensuring that if the engineer sums the mix into a mono signal, the sound will not dissapear or change in volume.

ILD Calculator for Stereo and Binaural Audio

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